May 30, 2009

a-kon: heroines panel

image1623819418.jpgPanelists: Lee Martindale, Jody Lynn Nye, Melanie Fletcher, Lynn Abbey

Raw notes

LA: story about how she got a chance to talk to rowena, the cover artist, jim baen calls, they're getting a new cover don't want anyone to see

In 1978 they were worried about publishing a fantasy novel under a woman's name. Anne mccaffrey was the first feminine name published. Cj cherryh -- h was added, but had to use initials.

LM: such a pretty face -- anthology featuring larger folks -- but cover wasn't a fat person, it was a pregnant woman, had to explain why this was different to the editor

Star wars -- opened up the idea you could make money off of sci fi AND fantasy

There's been a shift in editors - used to be exclusively male; now a lot of female editors.

LA: tries to have two of everything to try to avoid feeling like a character is a stereotype

a-kon: Susan Napier

image1399731687.jpgStarted teaching Japanese literature, was also interested in fantasy. Saw Akira, thought someone should write a book. So she did.

Her first book was one I picked up in 2002 or so when I was starting to get back into anime, and gave me a number of ideas for things to watch.

First part of talk and book goes over how fascination with Japanese culture goes back to 19th century impressionists, Monet, Van Gogh as early cosplayer.

Second part - fandom. She did a ton of interviews with fans to try to distill experience. For her (and me) Akira was an eye opening moment. For other people it was Totoro and other Miyazaki works, and more "child-oriented" works.

It's interesting to me that the works referenced are ones I was familiar with years ago when I last paid attention and was trying to keep up. Surely there are new interesting series?

It's also interesting and perhaps unsurprising that the audience has that kind of blithe self assurance to interrupt constantly with their own impressions and experiences, breaking down the wall between presenter and audience and turning it into more of a conversation. The downside is that that conversation gas that kind of internal fandom logic that isn't always of interest to the outsider.

a-kon: John Carmack panel

We are at akon this weekend, so I'll post some iPhone-driven notes where I can. Foolishly, I took these notes from yesterday in the Notes app, so I'm doing some transcription.

Carmack started with a demo reel that ranged from Commander Keen to the latest tech5 stuff. It's notable that the biggest cheers were for Cmdr Keen, Doom, Quake, and Quake 3. Doom 3 and Quake 2 not so much. Excitement for tech5 seems high though.

Carmack observed that we are headed to theoretical limits -- we'll maybe get another decade of order of magnitude improvements. When he started, games were driven by tech tricks: let's build a game around side scrolling! Let's do fake 3d! Let's do real 3d!! Now we're into subtle tech tricks. Now the tech can pretty much support whatever, so the content (and big budgets) is the driver.

He told a story from Doom 3: they decided to devote a guy to "doing audio right." They did all this crazy stuff so that you could, as he put it, hear a fly flying around the room. It was all the really edge pushing ultra realistic stuff that goes beyond good enough. It turned out to be the most unstable part of the game. They rewrote it into a much simpler audio engine... and nobody noticed. Good enough is sufficient for most users. The crazy new tech made possible by current technology has substantially less return reward. So again -- content is the driver on mature platforms.

He's fascinated by the iPhone because it's at the start of it's technology curve. To him, it's much more possible for one tech innovator to compete because the multi million dollar budgets aren't justified -- content isn't driving it yet. If the iPhone starts displacing the ds or the psp though, that'll probably change.

He thinks digital distro is the future, even for very large things -- no optical discs in 10 years.

Current technology is also trending towards parallelism because we're hitting the power and size physical limits. But it's hard to soak that up power for things beyond graphics. You'd think it'd be great for simulation, but it's hard to scale simulation up and down. This is especially true if the simulation has gameplay impact, and if multiplay is involved, because now you have to worry about correctness.
get all free ringtones here.

January 05, 2009

Edinburgh & London -- entry the 5th

Jan 1st:

The fireworks over the castle were incredible:

Fireworks on Hogmanay

Followed soon after by a light show:

Light Show

The next day, we took the train back home. On our way back through King's Cross station, we saw Platform 9 3/4, of Harry Potter fame:

Platform 9 3/4

Jan 2nd:

Attempted to return home -- faulty plane and many annoying travails caused the 2nd to slip into...

Jan 3rd:

...in which we got up at 3:30am to catch a 7am flight, and finally got home. Hooray!

Except for the travel bees at the end, it was an awesome trip. I'm very glad to be home though, now :).

December 31, 2008

Edinburgh -- entry the 4th

Dec 31st:

Tonight is Hogmanay -- and we're in Edinburgh for it. And it's frickin' cold.

We wandered around today. Edinburgh is an amazing city. The combination of centuries-old architecture and a vibrant city core is enthralling to me in a way that London and Paris haven't been.

I don't have a lot of text for this entry; just three pictures I took today.

Edinburgh

Edinburgh

Edinburgh on Hogmanay

December 30, 2008

Edinburgh Castle


Edinburgh Castle, originally uploaded by tiltology.

The view outside of our hotel room tonight.

London Trip, entry the 3rd

I usually try to hold myself to three to five images a post, but I'm indulging myself for the sake of narrative.

Dec 28th:

Our afternoon was mostly taken up in the the British Library.

British Library Entry Gate

I would have loved to have shown you pictures of the "National Treasures" exhibit, which included jotted down Beatles lyrics, a Gutenberg Bible, the Magna Carta, and Jane Austen's writing desk; or the provocative "Taking Liberties" exhibit, which showed interesting British historical documents and the context in which they led to modern civil rights, but the British Library didn't allow the taking of photographs :(. Suffice it to say that it was all pretty amazing.

I did snap this shot of The King's Library, which formed the original core of the British Library, and is still apparently expected to be held separate under the terms of the original donation. I wish I'd had a fish-eye lens, because it's much much bigger than this.

The King's Library

This is an iconic sight in the London Underground -- mind the gap!

Mind the Gap

We went to see a burlesque Sunday night -- La Clique. It was very, very gay. A good time was had by all.

Dec 29th:

Our last full day in London. I had trouble sleeping, but we hit the ground running and spent the day seeing the sights. This was really the first non-holiday weekday of our trip, so we got to see the city in more of its natural state.

First off: Trafalgar Square. I will spare you most of my pictures of statues and fountains.

Trafalgar Square

Next up: we took a "Duck Tour." World War II amphibious landing craft/troop carriers have been repurposed into tour vehicles. Half of the tour was on the streets of London, and the other half was on the River Thames. Our tour guide was replete with bad jokes, and it was a cheesily awesome good time.

Passing another "Duck" on the river:

On the Duck Tour in the Thames

House of Parliament and Big Ben:

Parliament, a Duck's-Eye View

After lunch, we headed over to the Tower of London. On our way, we passed this odd church archway on Seething Lane:

Seething Lane

This is the entryway to the Tower. While it's not in this picture, I found it interesting that the gatehouse to the tower was where the security folks were doing bag checks and checking tickets.

Entering the Tower of London

The actual Tower was somewhat disappointing, because it was jammed full of people, and the exhibits were somewhat lackluster in providing information and context. Still, the architecture was fascinating, at least partially because it covered so many different eras within a very small amount of acreage.

I found "The Line of Kings" to be impressive:

Line of Kings in the White Tower (part of the Tower of London)

And this elaborate arrangement of guns in the royal armoury:

Royal Armouries in the White Tower (part of the Tower of London)

We passed on waiting in line to see the Crown Jewels, though. This picture shows part of the incredibly long line, and also some of the architectural whiplash:

People queued up to see the Crown Jewels

This picture has three interesting things in it. First, a tower raven (in the left). Second, a really old-ass wall. Third, a representative queue of people waiting to get into one of the many tiny tower exhibits.

Lines, Ravens, and Medieval Walls

Here's a close-up of that same raven from the last picture:

Raven of the Tower of London

Some more architectural whiplash -- it's the London Gherkin in the background!

Architectural Fandango

And here's Tower Bridge and the oddly shaped London City Hall in one shot:

Tower Bridge and the London City Hall

Finally, Tower Bridge at night:

Tower Bridge

From the Tower of London, we headed to Newham to catch a panto. However, the guide we used steered us wrong, and this one completely failed to have any of the sly subversive humor we were promised. Instead, it was a pretty straight up kid's show. We left after the intermission and spent a quiet evening in the hotel room.

And this morning we're on a train to Edinburgh! More on that in the next post.